Appearance input
Character or image
Use a saved character or an authorized JPG, PNG, or WebP source.
Transfer movement from a reference MP4 to a saved character or authorized source image with the Kling 3.0 Motion Control route connected to Influence Studio. Appearance and motion stay separate, and the 45-credit estimate is visible before generation.
These approved examples come from the product's recorded generation pipeline. Model, credits, prompt summary, and generation time remain attached to the proof.
Kling 3.0 Motion Control is the movement-transfer route used here for character video. The appearance source defines who is on screen, while the MP4 reference defines how that subject moves.
This page is intentionally scoped to the connected Motion Control workflow. It does not claim the text-to-video, native audio, multi-shot, or other Kling modes that may exist in different products or provider endpoints.
Appearance input
Character or image
Use a saved character or an authorized JPG, PNG, or WebP source.
Motion input
Reference MP4
A clear, steadily framed, single-subject movement clip works best.
Output
Motion-controlled video
Appearance comes from the image; movement comes from the MP4.
Product cost
45 credits
Shown before submission; failed tasks return reserved credits.
Task states
Queued → processing → complete
Status comes from the real provider task record.
Model route
kling-3.0/motion-control
The page does not silently switch to another video model.
Select a saved character or upload a clear source image.
Attach a single-subject MP4 reference with visible limbs and steady framing.
The backend submits the exact model ID shown on this page.
The character image controls appearance while the MP4 controls movement.
This page does not silently switch to another video model.
Queued, processing, complete, and failed states come from the real task record.
Apply a demonstrated movement to a fictional creator.
Use a clear full-body motion clip with a compatible source image.
Transfer a controlled presentation gesture to a reusable character.
The MP4 supplies the action. Use the prompt to protect identity, scene continuity, camera behavior, and visible quality—not to contradict the reference motion.
Name the appearance details that must survive the movement transfer.
Keep the same face, dark curls, skin tone, body proportions, and charcoal outfit.
Tell the model to follow the demonstrated action rather than inventing a second competing performance.
Follow the reference movement and timing with natural weight shifts.
Stabilize background, framing, and camera behavior while the subject moves.
Single continuous shot, eye-level camera, fixed studio background, no camera cut.
Call out the visible details most likely to break during fast or occluded motion.
Keep hands, limbs, clothing, and facial features coherent; no duplicate body parts or text.
A full-body motion reference pairs best with an appearance image that also shows the body. Large framing mismatches force the model to invent missing structure.
Multiple people, heavy occlusion, cuts, or limbs leaving frame make it harder to determine which movement belongs to the character.
When the motion clip combines subject movement with aggressive camera movement, identity and background stability become harder to preserve.
Check the face, proportions, outfit, hands, and crop before motion transfer. The video cannot reliably repair a weak appearance source.
Private inputs, permission checks, provider status, and credits are part of the product contract.
The current backend uses kling-3.0/motion-control through Kie.
Not on this page. It requires a character image and motion reference.
The current Motion estimate is 45 credits.
You can prepare the inputs and prompt on this public page. Submitting a provider task requires signing in and enough product credits; this page does not promise unlimited free generations.
Use a saved character or authorized JPG, PNG, or WebP appearance image plus a clear MP4 motion reference.
Only when you have permission to use the person's likeness.
No. Clear single-subject movement and compatible framing produce the most predictable result.
Stay here to combine one appearance image with one MP4 motion reference.
Use Kling Motion ControlOpen the Motion Transfer tool for the same two-source job with task-focused language.
Open Motion TransferUse Wan 2.6 when one source image and a short written action are enough.
Compare Wan 2.6Move between related workflows without losing the character-first product model.